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Jumpers

OUR JUMPER PATH ENSURES RIDERS DEVELOP CORRECT TECHNIQUE BEFORE CHASING THE CLOCK

UDJC Jumpers start with style classes that focus on rider seat, rhythm, and control before moving into speed rounds or  Hunters.

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Levels in Jumpers

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Up to

Level A* all Classes are Style Classes

Style Classes

  • Develops correct basics – Riders learn rhythm, balance, and effective aids instead of rushing for time.

  • Education – Style classes reward proper technique and riding quality, not just fast rounds.

  • Safety first – Less pressure and speed makes it safer for both horse and rider.

  • Inclusive competition – Any horse can be competitive if the rider rides well, not just expensive ones.

  • Builds foundation – Prepares riders with the skills needed before moving into timed jumper classes.

  • Judge feedback – Riders receive scores and comments, giving them clear guidance on how to improve.

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Higher Level Modes

  • Combined (C) – First round is judged on style. Riders scoring 7.5 or higher qualify for a timed jump-off.

  • Against the Clock (ATC) – Standard faults and fastest time determine the result.

  • Time (T) – Faults are converted into penalty seconds and added to the rider’s time.

  • Jump-Off (JO) – Clear first round riders return for a shorter, faster course to determine placings.

  • Joker (J) – Each jump earns points. The final “Joker” fence is higher and narrower, giving double points for success or double deduction for a knockdown.

Structure of Group Classes

Part 1 (Flat):

Four riders enter the ring together and complete a flat portion with judge commands. Movements include walk, trot, canter, smooth transitions, and demonstration of an effective seat

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Part 2 (Individual Round):

Each rider then performs the jumping course individually, receives a score, and immediate verbal feedback from the judge over the microphone.
.40 m – Four cross rails, all jumped from the trot.
.50 m – Two cross rails from the trot, followed by four verticals from the canter.
.65 m – Begins with a grid from the trot (two cross rail bounces, one-stride to vertical, two-strides to oxer) before continuing to 5–6 verticals or oxers from the canter.

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Judging Criteria:

Riders are evaluated on:

  • Seat and aids (effectiveness, position, use of aids)

  • General impression (overall riding quality, correctness of execution)

  • General appearance (clean tack, correct attire, well-presented horse).

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Young Horse Classes

Looking to develop the next generation of Jumpers? Check out our awesome Young Horse concept, visit the Young Horse section to learn more.

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